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Download Lone Wolf 3: Caverns of Kalte ePub

by Joe Dever

Download Lone Wolf 3: Caverns of Kalte ePub
  • ISBN 1905850670
  • ISBN13 978-1905850679
  • Language English
  • Author Joe Dever
  • Publisher Mongoose Publishing (June 6, 2011)
  • Pages 320
  • Formats mobi doc docx lrf
  • Category No category
  • Size ePub 1344 kb
  • Size Fb2 1417 kb
  • Rating: 4.7
  • Votes: 719

You are Lone Wolf last of the Kai Lords. Shocking news has just reached your homeland that Vonotar the Traitor still lives and now rules over the Ice Barbarians of Kalte. The King has vowed to your people that Vonotar will be brought to justice for his crimes. But it is a promise that only you can fulfil. In THE CAVERNS OF KALTE, you must brave the terrible dangers of the ice kingdom in your quest to capture your most hated foe. But be warned! It is a challenge that will test your skill and endurance to the very limit. The LONE WOLF adventures are a unique interactive fantasy series each episode can be played separately or you can combine them all to create a fantastic role-playing epic. Using high quality paper and hardbound for durability, this Collector's Edition of the third Lone Wolf gamebook marks the return of the last Kai Lord.

The Silver Helm and the Firesphere are the most important items found in The Caverns of Kalte. The gamebook can be completed in many different ways.

The Silver Helm and the Firesphere are the most important items found in The Caverns of Kalte.

As Lone Wolf advances into Vonotar the Traitor's fortress, he must confront icy creatures and secret passages concealing all sorts of. .Music used: Royalty Free Loop Pack vol 1 by Daydream Anatomy. Joe Dever's Lone Wolf.

As Lone Wolf advances into Vonotar the Traitor's fortress, he must confront icy creatures and secret passages concealing all sorts of potions and collectable.

The Caverns of Kalte is yet another of the many great Lone Wolf books from Gary Chalk and Joe Dever. This "episode" is set in an icy waistland called Kalte. You are sent to track down another of the Darklords minions and bringing him to justice.

The Caverns of Kalte was the third book of the award-winning Lone Wolf book series created by Joe Dever. With this third book, players (readers) will begin to find that having played through the previous books in the series and thus carried characters forward from these books can help to a relatively large extent.

The Caverns of Kalte book. Joe Dever was an award-winning British fantasist and game designer

The Caverns of Kalte book. You are Lone Wolf - last of the Kai Lords. Joe Dever was an award-winning British fantasist and game designer. Originally a musician, Dever became the first British winner of the Advanced Dungeons & Dragons Championship of America in 1982. He created the fictional world of Magnamund as a setting for his Dungeons & Dragons campaigns. In 1984 he released the first book of the Lone Wolf series of young-adult gamebooks, and Joe Dever was an award-winning British fantasist and game designer. Goodreads helps you keep track of books you want to read. Start by marking The Caverns of Kalte (Lone Wolf, as Want to Read: Want to Read savin. ant to Read.

Manufacturer: Berkley Pub Group (Mm) Release date: 1 March 1993 ISBN-10 : 0425093573 ISBN-13: 9780425093573. add. Separate tags with commas, spaces are allowed. Use tags to describe a product . for a movie Themes heist, drugs, kidnapping, coming of age Genre drama, parody, sci-fi, comedy Locations paris, submarine, new york. You are sent to track down another of the Darklords minions and bringing him to justice

The Caverns of Kalte is yet another of the many great Lone Wolf books from Gary Chalk and Joe Dever.

As Lone Wolf advances into Vonotar the Traitor's fortress, he must confront icy creatures and secret passages concealing all sorts of potions and collectables MORE. As Lone Wolf advances into Vonotar the Traitor's fortress, he must confront icy creatures and secret passages concealing all sorts of potions and collectables. He also comes across Loi-Kymar, a wizard captured by Vonotar, so he could learn the secrets of the Guildstaff through torture.