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Download Persona 4 Arena: Official Design Works ePub

by Atlus,Shigenori Soejima

Download Persona 4 Arena: Official Design Works ePub
  • ISBN 1926778812
  • ISBN13 978-1926778815
  • Language English
  • Author Atlus,Shigenori Soejima
  • Publisher Udon Entertainment (December 10, 2013)
  • Pages 176
  • Formats mobi mbr docx txt
  • Category Photography
  • Subcategory Other Media
  • Size ePub 1162 kb
  • Size Fb2 1940 kb
  • Rating: 4.4
  • Votes: 683

Fight and survive towards the one throne waiting at the end in Persona 4 Arena! The fighting game spinoff to the legendary Persona 4 RPG has already, itself, become an instant classic. Now, this spectacular art book collects the artwork behind the landmark title, including character designs, rough sketches, storyboards, and pin-ups. All this, plus character profiles, story summaries, creator interviews, and more!

Persona 3: Official Design Works starts off with some nice promotional art and then leads into breakdowns of. .One person found this helpful.

Persona 3: Official Design Works starts off with some nice promotional art and then leads into breakdowns of each character, all the story-relevant Personas, some shadows and enemies, the "world" itself, some color charts, and lastly into a lengthy interview with the game's producer and art director about the themes of the game.

Shigenori Soejima (副島 成記, Soejima Shigenori, born February 24, 1974) is a Japanese video game artist, best known for his work in the Persona series of role-playing video games by Atlus. Inspired in his work as an artist from an early age, he initially worked in minor roles on several games after joining Atlus. His first major work as an artist was on the strategy role-playing game Stella Deus: The Gate of Eternity (2004)

Shigenori Soejima is most well known for his work as the art director and character designer fo.People, I'M NOT SOEJIMA, THIS IS ONLY A FAN PAGE.

Shigenori Soejima is most well known for his work as the art director and character designer fo. I just did this page long time ago because Soejima-san didn't have one himself (not today) Good luck with that! Shigenori Soejima.

Atlus' Official Design Works series is a step above your average art book, a visual journey . And now Persona 4 Arena gets the same treatment, and I can't wait to wander through the creative process that birthed the fighting game offshoot of the Shin Megami Tensei side-series.

Atlus' Official Design Works series is a step above your average art book, a visual journey through the creation of dome of the most beloved role-playing games of the century. From concept art to cover art and everything in-between - character sketches, developer interviews, character bios. I look forward to sighing wistfully at each of its 176 pages.

Character designs from Shigenori Soejima look even better than in the earlier artbooks, especially from P.

Character designs from Shigenori Soejima look even better than in the earlier artbooks, especially from P3. They are more refined, animation-like, expressive and stylish. The character artworks features the high-res in-game screenshots of their poses, front side back profiles, line art sketches of battle poses and animation for both the characters and their personas.

Persona 4 Arena is a fighting video game co-developed by Atlus and Arc System Works for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise

Persona 4 Arena is a fighting video game co-developed by Atlus and Arc System Works for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise. The game was published by Atlus in Japan and North America in 2012, and by Zen United in Europe in 2013. Gameplay follows standard fighting game conventions, with matches between two characters with individual movesets, and special expendable abilities.

Shigenori Soejima (副島 成記, Soejima Shigenori) is a Japanese illustrator, graphic designer and currently an employee of Atlus' Japanese branch. He is best known for his work on both Persona 3 and Persona 4 and is responsible for the art direction. He is best known for his work on both Persona 3 and Persona 4 and is responsible for the art direction of the Persona Team's games. His style is nowadays defined by the vibrant colors in his artwork that create a certain sense of lighting as well as his characters that resemble typical manga-styled figures.

By (author) Atlus, By (artist) Shigenori Soejima. Free delivery worldwide. Fight and survive towards the one throne waiting at the end in Persona 4 Arena! The fighting game spinoff to the legendary Persona 4 RPG has already, itself, become an instant classic. Now, this spectacular art book collects the artwork behind the landmark title, including character designs, rough sketches, storyboards, and pin-ups. Close X. Learn about new offers and get more deals by joining our newsletter.

Authors : Atlus, Shigenori Soejima. Publisher : Udon Entertainment. Description : Fight and survive towards the one throne waiting at the end in Persona 4 Arena! The fighting game spinoff to the legendary Persona 4 RPG has already, itself, become an instant classic. All this, plus character profiles, story summaries, creator interviews, and more!

Talk about Persona 4 Arena: Official Design Works


Morlunn
I've really enjoyed Shigenori Soejima's art since seeing it in Persona 3, and it has only improved since then.

This book in particular is great because it gives insight to the fighter game making process. With input from both Atlus and Arc System Works, you get an inside look to how Arc Systems took characters created by Atlus and put them in this new setting. There's tidbits about why certain characters got the skills and spells they did, and even notes on why the idle animations are how they are. You get sketches of the frames for each character when they perform skills, as well as their personas.

My one gripe is that I was expecting more traditional character design sheets as opposed to sprite concepts. But since I was pleasantly surprised by the in depth look at making the game, this was a small complaint at best.
Sataxe
Of all the video game art and design books I own (30+), this is by far my favorite. Sure, the art is fantastic, but the applicable details such as animation timings and full character perspectives are beyond what other books publish. For the Persona fan, aspiring animator or game designer, or avid collector, I HIGHLY recommend this book!
ARE
I'm a big fan of the Shin Megumi and Persona series, and I've always loved the art for the games. Just as usual, the artwork of the characters was beautiful and very thorough--there are even frame-by-frame illustrations for how the characters move. It's a fantastic book for Persona lovers or just concept art enthusiasts.
Viashal
A great collection of Promotional Artwork, Concept Designs, Interviews, and Explainations for various things within Persona 4 Arena. Any fan of Persona 4 Arena and Artwork will likely love this book.
sergant
I recommend this if you're into creating or animating 2D fighting games. Much of the book is dedicated to showing you key frames of the characters attacks, combos, and specials.
Ce
Excellent illustrations and other features like interviews with the creators. Picture quality and print quality are excellent and lots of them too.
Tholmeena
It came on time and it looks gorgeous. Absolutely no complaints. If you are interested in Persona 3/4 or animation for fighting games you will not be disappointed.
I have bought all the art books of the Persona serie and this one is the most technical. It show you frame by farm some of the animations so thats cool if you are into that kind of stuff. I prefer the way the P4 was but that does mean this one is bad, it comes with great artwork but i think more comments from the artist would have been good.